Inside 'Florence' by Mountains

Inside 'Florence' by Mountains

The new game by Monument Valley designer Ken Wong is as close as we've ever seen to a hybrid gaming/comics experience.

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As a fan of comics, you know the familiar feelings of the pages between your fingers. Many people have hung on to that feeling to the point that they've been totally averse to reading comics digitally in the first place. Despite the multitude of titles available online, they'd rather pick something else up off the shelf at their local comic store or patiently wait for mail order to get the experience they truly wanted: the book in their hand.

What if digital storytelling tried to replace that feeling in some other way? If you can't hold the story physically in your hand, maybe you could at least be a bigger part of it. Florence, the most recent project by gaming studio Mountains, might be the first project leaning toward a new kind of storytelling.

Inspired by cinema and 'slice-of-life' graphic novels, Florence tells a love story that is equally joyful and painful and it lets you be a part of the relationship as it unfolds on your mobile screen. Presented not unlike a paneled digital comic, the 'gameplay' largely amounts to just clicking but puts you front and center into the raw personal story of a young woman navigating the feelings of love for the first time.

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Florence is available now on the app store for $2.99. More information about the game can be found at this link.

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